Texturing Artist


Job Description

We are looking for Texturing artists to create photorealistic textures for products/models using photographs and sketches.

Key Responsibilities

  • Create Photo realistic PBR Based Textures and UV-based textures on initial concepts and reference.

  • Creating texture assets using a wide range of reference material and tools.

  • Responsible for creating textures, colors, and organic surface qualities needed in the completion of hard-surface models used in production.

  • Ensure continuity and support to other asset developments such as lookdev.

  • Work with the team to execute the desired look of complicated CG models, including hard surface models.

  • Adept at retopologizing, UVing and possesses a reasonable grasp of displacement workflows 9.

  • Ability to re-create High Resolution texture from limited resources.

  • Basic understanding of shading using render packages like Vray and Arnold a plus.

Skills

  • Proficient with Substance Painter & Photoshop

  • Proficient with 3Ds Max

  • Knowledge of any other software/skill set will be an added advantage

Qualifications

Any.

Experience

Minimum 1 Year of experience as a Texturing Artist. Freshers may apply.


About Adnet

We at Adnet, help the world’s leading retailers, photo studios, stock & post-production houses, and media companies perfect their work and grow their business. We’re a lightning-fast team of six hundred and fifty specialists with a deep commitment to excellence and service.